Davinci Resolve 3D Text Texture - Environmental Reflection Map
There are a number of key items this video covers for creating realistic textures for 3D Text or other 3D objects in the Davinci Resolve Fusion Page.
To get a 3D texture with reflection to look realistic, the reflection needs to capture the 3D scene around it. Think of a relfective glass sitting on a table. If we look at the glass, we can see the room around us, the table and other ojects on the table when we look closely at the glass. At the right angle, we can even see outselves. This is what makes the scene real. If you plan to add any reflection to your 3D textures, to make them realistic, a 3D reflection map is needed. Otherwise it will look bad. Learn one way to add a reflection map to your textures in Davinci Resolve/Fusion. This method will work in both the free version and the paid Studio version of Resolve or in Fusion Studio.